UTCSYNCING / UTC

CHANNELST-6010 / PUBLIC

OBJECTOBJ.034 / Emotionall

CHAPTER02 / MONSTER IN THE MACHINE

CLASSLost

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COORD39.3758 N / 92.4468 W

LOREFILE 0001 / ANDY WALKER / ACCESS PARTIAL / LAST CONTACT UNRESOLVED

CAT.022Heart Shaped Chocolate Box
CHAPTER
02 / MONSTER IN THE MACHINE
CLASS
Public
CATALOG
#022
CHAPTER
02 / MONSTER IN THE MACHINE
CLASS
PUBLIC
TOKEN
28291329

An age-old tradition carried into the new world. Originated from rituals of purification and health born from acts of love. In collaboration with The Heart Project.

05INFORMATION / CURRENT
STORE / INFORMATION

FREQUENTLY ASKED QUESTIONS.

A practical guide to the world, its evidence and the STORE Loyalty Program.

05 / 01

ABOUT STORE

WHAT IS STORE?

STORE is an episodic object company publishing one evolving world through chapters, evidence, products and real-world releases. Within that world, STORE CORP connects its people, places, systems and objects. The portal presents the published record and marks what remains unresolved.

WHAT IS STORE CORP?

STORE CORP is the institution at the center of the world. The portal organizes its people, locations, systems, objects and unresolved events across the published chapter sequence.

CAN I PARTICIPATE WITHOUT A LOYALTY CARD?

Yes. STORE’s published chapters, world files and collections are open to everyone. The Loyalty Card can open additional access, but it is not required to enter the world.

WHO IS BEHIND STORE?

STORE is created and operated by Problem, an independent creative and technology studio. Problem leads STORE’s strategy, creative direction, technology, partnerships and production.

VISIT PROBLEM.TV ↗
HOW CAN I CONTACT STORE?

Email store@problem.tv for project, partnership, press, support, privacy or legal questions. Never include a seed phrase, private key or full payment credential in a message.

EMAIL STORE ↗
05 / 02

LOYALTY PROGRAM + ECOSYSTEM

WHAT IS THE STORE LOYALTY PROGRAM?

The Loyalty Card is a digital STORE piece—a key that can be recognized for chapter stories, releases, physical editions, collaborations and other openings announced by STORE.

OPEN THE LOYALTY PROGRAM →
WHAT ARE THE STORE CORP EVIDENCE CLASSES?

Public evidence includes products and records released beyond the STORE CORP premises. Private evidence includes employee-issued or controlled materials. Lost evidence includes missing or discarded pieces whose return may change the story.

WHERE CAN I FIND STORE EVIDENCE?

The complete Genesis collection can be explored through STORE, with verified collectibles and current ownership available through the official linked listings.

VIEW THE OFFICIAL OPENSEA PROFILE ↗
DO I NEED A WALLET TO EXPLORE STORE?

No. STORE’s published chapters, world files and collections are open to everyone. A compatible wallet is only needed when you want STORE to recognize a Loyalty Card or other digital pieces.

IS CONNECTING MY WALLET FREE?

Yes. A read-only Loyalty Card check is free and should not ask to approve or move anything. Read every wallet message. Any action involving a piece, payment or permission must be shown separately.

WHY DOES STORE USE A DIGITAL RECORD?

STORE uses a public digital record to connect provenance and access across its physical and online world. A Loyalty Card can be recognized for releases and experiences across future chapters.

WHERE DOES MY MONEY GO?

Revenue from STORE supports the continued development of the ecosystem, including future stories, artwork, products, collaborations, events and experiences.

05 / 03

COLLECTOR + DIGITAL

HOW ARE STORE GENESIS PIECES RECORDED?

Each Genesis piece has a public digital record linked from an official STORE listing. It is a creative record—not currency, equity, shares or an investment product.

HOW DO I VERIFY AN OFFICIAL STORE PIECE?

Start with the piece links published on sto.re or the verified listings linked by STORE. Confirm the title, provenance and official STORE link before acting.

ARE ACCESS OR BENEFITS GUARANTEED FOREVER?

No. STORE is a living project. Benefits may have deadlines, capacity, geographic or age limits and may evolve, be substituted, paused or end. Holding a collectible does not create a permanent promise of any specific utility.

IS A STORE COLLECTIBLE AN INVESTMENT?

No. STORE collectibles are intended for creative, game, narrative, Loyalty Program and access use. They do not provide equity, dividends, revenue share or a guarantee of resale value, liquidity or profit.

DO I OWN THE STORE CORP ARTWORK OR CHARACTERS?

No. Holding a collectible includes only the limited personal display license described in the Collector Terms. Copyright, trademarks, characters, lore and commercial rights remain with STORE, Problem and their licensors.

HOW WILL PHYSICAL ITEMS AND EVENTS WORK?

Each release will publish its own eligibility, claim window, shipping, taxes, location, capacity and registration details. A digital record is not a perpetual warehouse receipt, and travel or other event expenses are not included unless stated.

WHAT IF MY WALLET OR STORE PIECE IS LOST OR STOLEN?

STORE cannot recover wallet keys or reverse public-record transfers. Secure your recovery phrase, verify official links and never send wallet secrets to support. STORE may restrict digital access connected to confirmed fraud or theft, but cannot rewrite the public record.